Oliver- Finish texturing costumes and unwrap mech.
Darren- Start rigging the monster
Lara- Start concepts for the in game HUD design elements using Matts layouts
Rich- Get the movement scripts for individual units working so that each unit has its own target in the path finding. Get user input working properly. Polish game design document, keep on top of organization with the gantt charts.
Matthew- With Lara's final design create a final GUI for the game. Optimize and fix bugs for existing assets and UV unwrap them.
Rich- Get the movement scripts for individual units working so that each unit has its own target in the path finding. Get user input working properly. Polish game design document, keep on top of organization with the gantt charts.
Matthew- With Lara's final design create a final GUI for the game. Optimize and fix bugs for existing assets and UV unwrap them.
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