Noticeable seams show up on the grass texture
Showing posts with label Environments. Show all posts
Showing posts with label Environments. Show all posts
Monday, 10 February 2014
Monday, 13 January 2014
Texture Issue
Automatic mip mapping was causing seam issues when camera was far away.
Generate mip maps on:
Generate mip maps off:
Generate mip maps on:
Generate mip maps off:
Friday, 10 January 2014
Friday, 6 December 2013
Friday, 29 November 2013
Cell shading test in unity with textures and final wolf models
This is a test to see how the cell shaded effect looks on the final wolf models in unity. Using these screenshots we will decide if having a cell shaded effect on the characters is the best way forward.
Monday, 25 November 2013
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