Friday 11 October 2013

Rough UI designs


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A. Instead of having labelled buttons, images. Might work, e.g. The Mayan Pyramid might launch the game, mech being Options. 

B. the pattern on the bottom could scroll to the right, the triangles were inspired from patterns that the Mayans used to create.

C. Similar to image A but I've used patterns. The sun logo is a iconic image the Mayans worshipped to.

D. Again a Mayan pattern, simple design but easily read. 

What next??

- More templates will be created on PC so I can experiment with colours, concentrating on pastel colours to go with our art style.

- Typography will also be important I will be looking into that as well, I'll be looking for a fun and easily read words. 

Also learning on how to create the UI in unity.

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