Lara - Generate more design variations for main menu GUI, look at reference for variation ideas.
Rich - Game Design document, getting everything together. Sort out that GANTT chart stuff. Get pathfinding into main unity blockout scene, connect up with previous features.
Darren - UV unwrap the mech model, model light weapon and get it UV unwrapped
Matt - Work with Lara on sorting out GUI layouts, functionality. Work with Rich to organize assets. Optimize assets and start UV unwrapping
No comments:
Post a Comment