Tuesday 12 November 2013

Mech progress old mech vs new mesh(darren)


Here is a quick post showing the progress of the mech and some comparison shots of the older mesh and the new one I have been building to lower the unnecessary poly's that are in the older mesh.
From the images below especially the further away shots which are more closely related to the furthest distance the game camera will appear. While the new mesh is more efficient with a total of 640 poly's I think a bit more work needs to be put in to get a bit closer to the older mesh which I think has more of the design visible than the new one. I will be double checking any further progress back with my other group members for their opinion and insight.














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