Wednesday, 13 November 2013

HUD layout research

A quick look a what we are going to have to incorporate in our GUI designs.

The HUD needs to contain the following items:
  • Resource Bar - This will contain how much resources the player has and the rate at which they are gaining them
  • Main menu button - The player needs to be able to gain easy access to a menu button which will allow the player to quit the game, access options
  • Actions bar - The action bar contains all the information of what the player has currently selected. For example when selecting a unit the health and stats of the unit will be displayed. If multiple units are selected then this bar will display icons for each of the units selected. If a building is selected this bar will be used to display the units the building can produce and also the build progress of units currently being created by the building.
  • Mini-map - a mini map is needed to give the player a quick overview of the whole battlefield whilst they might be focusing on specific area

Examples are below:

Warcraft III

 Supreme Commander

Rise Of Nation

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