Project3
Characters
Environments
Game Mechanics
General
GUI
Monday, 28 October 2013
Defining mech shapes (darren)
Here is a quick post showing the different shapes I am considering for each of the mech classes to better diversify them from each other and make them easier to understand for players.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment