Tuesday, 5 November 2013

Technical Specification for 3D modelling

To try and keep things organized across the board with the modelling everyone will have to follow these specs when creating their 3d models.

3D program - Maya 2014
Everyone should be using Maya 2014 to avoid any issues with files being changed in different versions of Maya.
Scale
To keep it simple when transferring models into unity set the working units in Maya to meters so that 1 Maya unit = 1 Meter
File Formats
Work files - For work in progress files inside Maya use Maya Binary(.mb)
Exported files for Unity - .FBX will be used, make sure it is set to FBX 2014 in the options menu when exporting.

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