Darren- Complete wolf rig with all controls applied and rough out in 2-D how the mech could be rigged.
Lara- finish in game UI design and experiment with the main menu and the logo designs ready for matt to implement.
Rich- implement temple assets and progress further on game mechanics
Oliver- Unwrap and texture matt's assets
Matt- produce building, scaffolding, pool, statues assets, implementing any GUI changes done.
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