Monday 2 December 2013

Logo Ideas :Lara:


weekly deliverables week 2/12/13 to 6/12/13



Darren- Complete wolf rig with all controls applied and rough out in 2-D how the mech could be rigged.

Lara- finish in game UI design and experiment with the main menu and the logo designs ready for matt to implement.

Rich- implement temple assets and progress further on game mechanics

Oliver- Unwrap and texture matt's assets

Matt- produce  building, scaffolding, pool, statues assets, implementing any GUI changes done.

Sunday 1 December 2013







rig_progression (darren)





Here is a quick post showing the progress I have made on the wolf rig on the weekend. I have shaped the joints to conform to the mesh and I have attempted to mirror the joints over and while I am able to symmetrically move the joints of the hip when rotating on the y axis the actual orientation of joints on the mirrored joint set are still a mess and I can only see them being sorted out manually. I have search through mayas documentation, the internet and tutorials and have not been able to find an answer. Im going to consult another animator in my class to see if he can help me out with this problem.














just some ideas to make the gui and game look more uniform, and a template for the viva presentation slides